Drive Buy - Switch Review
"An interesting idea for a game that’s held back by its severe lack of content and a monotonous exp grind."
What do you get if you combine Twisted Metal, an 80s synthwave aesthetic, capitalist dystopia and the (over)confidence to put together a live service game? You get Drive Buy, an online player-vs-player (PVP) vehicular combat game centered around delivering packages to customers with reckless abandonment and getting that sweet, sweet paycheck.
Gameplay
Drive Buy is a four-player online PVP game with one map and three game modes – starting off strong here, fellas. These modes include Delivery Battle where you fight to see who can make the most deliveries, Payday where there are coins scattered around the map and whoever has the most money when the time runs out wins and Piggy Bank where you pick up a piggy bank at the centre of the map and keep it away from your opponents while slowly gaining money – first to 1000 wins.
Completing games will give you experience toward your account which will unlock some kind of cosmetic item when you level up like exhaust trails, paints or emotes. Drive Buy also has a daily mission system which can help you gain experience faster or give you currency to buy cosmetics from the in-game shop. At release, the max level is 60 so there is a chance it may increase at a later date. In my personal experience, after completing all of the daily missions in my first play session, I managed to get to level three, making the overall grinding experience feel like an absolute chore at higher levels. If unlocking collectable cosmetics is important to you, then the lack of content at launch is going to get old really quick and if you’re someone like me who doesn’t really care for collectable cosmetics, then you’ll only have about 20 minutes worth of gameplay here if you really stretch it out.